Darkrai Sofort-Attacken
Aus dem Japanischen übernommen. Japanisch, ダークライ Darkrai, dark + 暗い kurai. Französisch, Darkrai, Aus dem Japanischen übernommen. Hier findest du alle Informationen zu dem Pokémon Darkrai im Smartphone-Spiel Pokémon GO. Mai in Raids erscheinen. Als Raid-Boss der Stufe 5 besitzt Darkrai WP. Darkrai ist vom Typen, wodurch es eine Schwäche gegenüber Attacken der. Darkrai (en) - Darkrai (jap). ← # Manaphy. Name. # Shaymin. Darkrai. # (Sinnoh). Table of contents. Beste Attackenkombination; Alle Attacken; Entwicklung; Max WP.
Darkrai Entwicklungen
Schnee Skala Ffb Sehr effektive -Attacken werden weiter verstärkt. Insgesamt kann Darkrai damit einen maximalen WP-Wert von erreichen. Du sendest eine E-Mail an. Mit Attacken der Typenund Darkrai du Darkrai jedoch nicht attackieren, da es eine Resistenz dagegen besitzt. Raidstunden mit Source finden aufgrund der aktuellen Gesundheitssituation nicht statt. Ist Darkrai nützlich? Da die Kosten für eine zweite Lade-Attacke oft hoch sind, bieten wir dir hier aber auch eine Auswahl mit nur einer Lade-Attacke an.Darkrai Video
Pokemon Platino ITA [Parte 85 - Darkrai]Cacophony Hidden Ability. Gender ratio Genderless. Catch rate 3 1. Breeding Egg Group Undiscovered. Height 4'11". Weight Mega Stone [[ ]].
Base experience yield Gen. Leveling rate Slow. EV yield Total: 3. Base friendship 0. Legend has it that on a moonless night, Darkrai will lure people to sleep and unleash nightmares upon them.
Spoiler warning: this article may contain major plot or ending details. Generation IV. Diamond It can lull people to sleep and make them dream.
It is active during nights of the new moon. To protect itself, it afflicts those around it with nightmares.
However, it means no harm. Generation V. Black To protect itself, it afflicts those around it with nightmares. Generation VI. It can lull people to sleep and make them dream.
Generation VII. Generation VIII. Newmoon Island requires Member Card only one. Black White Event. X Y Event.
Sun Moon Event. Sword Shield Unobtainable. Ranger: SoA Altru Tower. Ticket for releasing all five alternate forms of Rotom.
Haunted Zone. Wish Park. Event: Take on Escalation Battles. Distress Mountain. Cinema Darkrai. Toys "R" Us Darkrai. Nintendo World Store Darkrai.
Alamos Darkrai. Nintendo of Korea Darkrai. Winter Vacation Darkrai. Homeplus Darkrai. Winter Darkrai. May Darkrai. Wonderland Darkrai.
Mysterious World Darkrai. February Darkrai. Almia Darkrai. Minimum stats are calculated with 0 EVs , IVs of 0, and if applicable a hindering nature.
Maximum stats are calculated with EVs , IVs of 31, and if applicable a helpful nature. Damaged normally by: Normal.
Weak to: Normal. Immune to: Normal. Resistant to: Normal. PP 01 1. Ominous Wind. Quick Attack. Feint Attack. Double Team. Dark Void.
Nasty Plot. Dream Eater. Dark Pulse. Bold indicates a move that gets STAB when used by Darkrai Italic indicates a move that gets STAB only when used by an evolution of Darkrai Click on the generation numbers at the top to see level-up moves from other generations.
Calm Mind. Hidden Power. Sunny Day. Ice Beam. Hyper Beam. Rain Dance. Shadow Ball. Brick Break. Sludge Bomb. Rock Tomb. Aerial Ace. Focus Blast.
Charge Beam. Shadow Claw. Giga Impact. Thunder Wave. Swords Dance. Psych Up. Rock Slide. It was announced on July 14th, during a NicoNico livestream and first released on arcades alongside Version A14 on July 20th, Being a Technique -oriented Battle Pokemon, Darkrai possesses several unique Traits including the Phantom Count and Nightmare Phase which give it a very wide variety of options to use against opponents.
Played at the highest level, it can be both a formidable zoner and an extremely potent close-range fighter, a combination not truly represented anywhere else in the game's roster.
Additionally, the aforementioned Nightmare Shift Trait enables Darkrai to contend with opponents in Burst Mode without having to activate its own.
It excels at laying traps in the arena and triggering their secondary effects at a distance to keep opponents away.
Once in Nightmare Phase, Darkrai gains access to more moves and a fighting style favoring more close-range combat, in addition to a high degree of invincibility frames and incredibly high damage output.
However, Darkrai is not without its faults. Many of its moves have large start and end lag, and in standard Duel Phase it suffers from poor close-range options.
Its reliance on successfully landing Dark Void to trigger Nightmare Phase known as Bad Dreams Rising , internationally makes its initial tactics somewhat easier to predict by an opponent, and coupled with its frame data leaves it prone to being overwhelmed by faster opponents that can close the distance gap quickly.
Many of Darkrai's moves produce traps on the battle stage, referred to as Phantoms. These Phantoms each differ in their basic properties.
Nasty Plot is a move with Counter properties, and should it come into contact with a Normal Attack during its animation, it will warp Darkrai backward without taking damage and produce a Shadow Phantom in its place.
Generally, only two Phantoms may occupy the stage at once either two of the same type, or two different ones. However, the Thorns Phantom may also be present in addition to the aforementioned two, and is unaffected by their presence.
Many of Darkrai's moves produce traps on the battle stage, referred to as "Phantoms". This is visually represented by the appearance of glowing orbs that spin around an axis at the center of Darkrai's abdomen.
These orbs act as a currency that may be exchanged for various effects. However, this exchange process will drop Darkrai's Phantom Count back to zero when activated.
Darkrai can exchange the Phantom Count for effects in one of two ways. By holding the A button the input for Dark Pulse rather than simply tapping it, Darkrai releases Dark Pulse as a horizontal field of energy emitting from its abdomen.
This field's diameter increases the higher Darkrai's Phantom Count is at the time of use. However, as it emerges at the height of Darkrai's abdomen, it cannot strike airborne opponents.
Those successfully hit by this charged Dark Pulse will be stunned briefly, allowing for a follow-up attack.
The second manner in which Darkrai can exchange its Phantom Count is by holding X Strong Attack until after the corresponding attack animation ends, and then releasing it.
This will cause Darkrai to perform a bow, and experience a beneficial effect. The types and extent of the effects Darkrai experiences increase with the Phantom Count at the time of use, and are as follows:.
In some releases of Pokken Tournament DX , a glitch can occur where the maximum Phantom Count can be slightly altered while in battle, allowing Darkrai to have a Phantom Count of 5 or even 6.
It is still unknown how this glitch occurs, and this is only temporary, as once the Phantom Count is bought below 4 again the Maximum Count is reset to 4.
However, this glitch does not affect the potency of the moves that register the Phantom Count. Bad Dreams Rising , most often referred to by its Japanese name Nightmare Shift , is yet another trait exclusive to Darkrai.
Accomplishing this shifts the Phase to Nightmare Duel Phase often abbreviated as simply Nightmare Phase which imbues many of Darkrai's moves with new properties, in addition to granting access to two new moves.
Nightmare Phase can also be triggered if already in Duel Phase by successfully landing Dark Void, and will end when the phase shifts once again, or if Darkrai takes too much damage.
Also of note is that Dark Void cannot KO an opponent. Curiously, in the event two Darkrai are battling each other, Nightmare Phase does not affect both simultaneously.
Each Darkrai must successfully land Dark Void on the other for both to gain its effects during Nightmare Phase.
Nightmare Phase is effectively fought inside the opponent's dream, and so Darkrai gains access to the Pokemon Moves Nightmare Up A and Dream Eater Down A in this Phase note that these inputs are simply unusable in Standard Duel Phase; no moves are assigned to them there.

It is active during nights of the new moon. To protect itself, it afflicts those around it with nightmares.
However, it means no harm. Generation V. Black To protect itself, it afflicts those around it with nightmares.
Generation VI. It can lull people to sleep and make them dream. Generation VII. Generation VIII. Newmoon Island requires Member Card only one.
Black White Event. X Y Event. Sun Moon Event. Sword Shield Unobtainable. Ranger: SoA Altru Tower. Ticket for releasing all five alternate forms of Rotom.
Haunted Zone. Wish Park. Event: Take on Escalation Battles. Distress Mountain. Cinema Darkrai. Toys "R" Us Darkrai. Nintendo World Store Darkrai.
Alamos Darkrai. Nintendo of Korea Darkrai. Winter Vacation Darkrai. Homeplus Darkrai. Winter Darkrai. May Darkrai. Wonderland Darkrai.
Mysterious World Darkrai. February Darkrai. Almia Darkrai. Minimum stats are calculated with 0 EVs , IVs of 0, and if applicable a hindering nature.
Maximum stats are calculated with EVs , IVs of 31, and if applicable a helpful nature. Damaged normally by: Normal. Weak to: Normal.
Immune to: Normal. Resistant to: Normal. PP 01 1. Ominous Wind. Quick Attack. Feint Attack. Double Team. Dark Void. Nasty Plot.
Dream Eater. Dark Pulse. Bold indicates a move that gets STAB when used by Darkrai Italic indicates a move that gets STAB only when used by an evolution of Darkrai Click on the generation numbers at the top to see level-up moves from other generations.
Calm Mind. Hidden Power. Sunny Day. Ice Beam. Hyper Beam. Rain Dance. However, the Thorns Phantom may also be present in addition to the aforementioned two, and is unaffected by their presence.
Many of Darkrai's moves produce traps on the battle stage, referred to as "Phantoms". This is visually represented by the appearance of glowing orbs that spin around an axis at the center of Darkrai's abdomen.
These orbs act as a currency that may be exchanged for various effects. However, this exchange process will drop Darkrai's Phantom Count back to zero when activated.
Darkrai can exchange the Phantom Count for effects in one of two ways. By holding the A button the input for Dark Pulse rather than simply tapping it, Darkrai releases Dark Pulse as a horizontal field of energy emitting from its abdomen.
This field's diameter increases the higher Darkrai's Phantom Count is at the time of use. However, as it emerges at the height of Darkrai's abdomen, it cannot strike airborne opponents.
Those successfully hit by this charged Dark Pulse will be stunned briefly, allowing for a follow-up attack. The second manner in which Darkrai can exchange its Phantom Count is by holding X Strong Attack until after the corresponding attack animation ends, and then releasing it.
This will cause Darkrai to perform a bow, and experience a beneficial effect. The types and extent of the effects Darkrai experiences increase with the Phantom Count at the time of use, and are as follows:.
In some releases of Pokken Tournament DX , a glitch can occur where the maximum Phantom Count can be slightly altered while in battle, allowing Darkrai to have a Phantom Count of 5 or even 6.
It is still unknown how this glitch occurs, and this is only temporary, as once the Phantom Count is bought below 4 again the Maximum Count is reset to 4.
However, this glitch does not affect the potency of the moves that register the Phantom Count. Bad Dreams Rising , most often referred to by its Japanese name Nightmare Shift , is yet another trait exclusive to Darkrai.
Accomplishing this shifts the Phase to Nightmare Duel Phase often abbreviated as simply Nightmare Phase which imbues many of Darkrai's moves with new properties, in addition to granting access to two new moves.
Nightmare Phase can also be triggered if already in Duel Phase by successfully landing Dark Void, and will end when the phase shifts once again, or if Darkrai takes too much damage.
Also of note is that Dark Void cannot KO an opponent. Curiously, in the event two Darkrai are battling each other, Nightmare Phase does not affect both simultaneously.
Each Darkrai must successfully land Dark Void on the other for both to gain its effects during Nightmare Phase. Nightmare Phase is effectively fought inside the opponent's dream, and so Darkrai gains access to the Pokemon Moves Nightmare Up A and Dream Eater Down A in this Phase note that these inputs are simply unusable in Standard Duel Phase; no moves are assigned to them there.
As aforementioned, several other effects are in place during Nightmare Phase, and are as follows:. White To protect itself, it afflicts those around it with nightmares.
Black 2 To protect itself, it afflicts those around it with nightmares. White 2 To protect itself, it afflicts those around it with nightmares.
Y It can lull people to sleep and make them dream. Alpha Sapphire It can lull people to sleep and make them dream.
Illustration of Darkrai attacking Dialga and Palkia. Categories :. Diamond and Pearl. Newmoon Island requires Member Card.
HeartGold and SoulSilver. Black and White. X and Y. Omega Ruby and Alpha Sapphire. Sun and Moon. Ominous Wind.
Quick Attack. Feint Attack. Dark Pulse. Faint Attack.

5 Comments
Sie soll sagen, dass Sie nicht recht sind.
Sie nicht der Experte?
Wacker, dieser prächtige Gedanke fällt gerade übrigens
Wacker, welche ausgezeichnete Antwort.
Diese Frage wird nicht besprochen.